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Tampilkan postingan dengan label Software. Tampilkan semua postingan

Oracle Application Server Portal Handbook



Build dynamic, feature-rich enterprise portals using Oracle Application Server Portal and the expert information in this exclusive Oracle Press guide. You’ll learn how to maximize the capabilities of Oracle Application Server Portal, customize your portals, integrate Oracle Forms and Oracle Reports, and add Java functionality. Oracle Application Server Portal Handbook covers all of the design, management, and security features available in Oracle Application Server Portal 10.1.4 alongside real-world solutions.Take full advantage of the built-in tools and wizardsCreate rich end-user experiences quickly and easilyCustomize pages and maintain site-wide consistency using HTML templatesIncorporate data from disparate formats using Oracle Application Server Portal’s content management featuresBuild pages using OmniPortlet and the Web clipping studioWrite portlets with Java and Oracle JDeveloperImplement SOA-based applications to connect business processesAdminister, tune, and secure Oracle Application Server PortalIntegrate Oracle Forms, Oracle Reports, and Oracle Discoverer workbooks

PHP Web 2.0 Mashup Projects


This practical tutorial has detailed, carefully explained case studiesusing PHP to build new, effective mashup applications, which combinedata from multiple external online sources into an integrated Web 2.0experience. If you are confident with PHP programming and interested inmashing things up, this book is for you! All you need to know aboutformats, protocols, web services, and web APIs is covered as you learnto write PHP code to remotely consume services like Google Maps, Flickr,Amazon, YouTube, MSN Search, Yahoo!, Last.fm, the Internet UPC Database,and even the California Highway Patrol Traffic data! The 5 real-worldPHP projects each start with an overview of technologies and protocolsneeded and then dive into the tools used and details of creating theproject, and you can download each project's source code. You will learnhow these technologies work with each other and how to use thisinformation, together with your imagination, to build your owncutting-edge websites.

Build Your Own AJAX Web Applications


AJAX (Asynchronous JavaScript and XML) is a new approach for developing web applications. It essentially permits users to interact with a Webpage without forcing a slow & tedious reload of the entire page after every action. This means web applications become more responsive, easier to use, and more intuitive. Build Your Own Ajax Web Applications uses a step-by-step tutorial format that's so easy to follow, you'll be able to build sophisticated and intuitive Ajax web interfaces in no time!Read this book, and you'll:
Get an overview of the basic technologies you'll need to use to build Ajax applications.
Understand the XMLHttpRequest object, the core of Ajax applications.
Build a cross-browser XMLHttpRequest wrapper that you can use in all of your Ajax projects.
Build an Ajax application monitor that works in real time.
Learn how to use Ajax without breaking older browsers or causing accessibility issues.
Get your Ajax application working with screen readers.
Use dynamic animations to improve usability.
Build edit-in-place functionality.
Create an Ajax search application that pulls data from Amazon, del.icio.us, and Google.
Fix the "Back button" problem.
Use JSON, YAML, and XML to communicate with the server.
Build an Ajax drag 'n' drop chess game.
And a whole lot more!

Adobe Photoshop CS2 for Potographers



Adobe Photoshop CS2 for Photographers begins with an introduction to all the new features in Photoshop CS2 , followed by an overview of the Photoshop interface, how to configure and optimize your computer's performance to run Photoshop and then it dives straight into the essentials of image editing. Practical workshops show you how to master the essential techniques, such as optimizing an image for prepress, color correction, retouching techniques, layers palette management, toning a black and white image, rendering textures and so on. Each technique is described in step-by-step detail, showing exactly which command to use, whether you are working with a Mac or PC computer.

Optimizing C ++


Written in an exceptionally clear style that doesn't skimp on technical detail, Steve Heller's guide offers several high-performance search and data-compression algorithms, which are all you need to add speed to C++. Early sections of the book address the advantages of optimizing C++, which the author considers something of a lost art. Instead of just investing in faster hardware, the author makes the case that optimizing code can result in faster, more useful programs.
The heart of Optimizing C++ consists of several case studies of database problems that show various searching and compression algorithms, the author's source code, and careful explanation of the solutions. The author users hash coding, caching, Radix40, and binary-coded decimal (BCD) data representation in a supermarket price-lookup database. Distribution-counting sort algorithms and bitmaps that store data efficiently are both used to help build a mailing-list system. In some of the most useful sections of this book, the author looks at Huffman coding and dynamic hashing.
In every case, the author takes care to explain the details of each algorithm and its advantages and disadvantages for your own code. The book closes with a handy listing of all the algorithms presented and a thorough glossary for the terms used in the text. In all, Optimizing C++ presents some excellent C++ expertise, explained with enough clarity for even beginning or intermediate programmers. --Richard Dragan

Microsoft IIS 7 Implementation and Administration


Microsoft’s IIS 7 is a radical departure from previous versions, and it promises administrators a new level of control over their Web servers. This book guides you beyond the networking technology and concepts you already know and teaches you the crucial new features of IIS 7 that will help you succeed with this dramatically different Web server. From navigating the new interface to configuring IIS 7 for maximum security and more, this book covers the techniques, tricks, and basic instruction you need.
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Learning PHP Data Objects


This book is for PHP developers who need to use PHP Data Objects (PDO) for data abstraction. Covering an overview of PDO, getting started, error handling, prepared statements, handling rowsets, advanced uses, and use in an MVC application, it first describes the topic, then gives step-by-step instructions for a particular example. A final appendix covers the object-oriented features of PHP 5. Readers should be familiar with PHP and aware of the basics of data abstraction.
Lighter, faster, more powerful than existing data abstraction interfaces, PDO is an open-source query abstraction layer for accessing databases and manipulating returned records that is used with a database-specific PDO driver to access a particular database. It has the same role as classic database abstraction layers such as ODBC and JDBC. PDO ships with PHP 5.1, and is available as a PECL extension for PHP 5.0; PDO requires the new OO features in the core of PHP 5, and so will not run with earlier versions of PHP.

PHP Architect’s Guide to PHP Security


With the number of security flaws and exploits discovered and released every day constantly on the rise, knowing how to write secure and reliable applications is become more and more important every day. Written by Ilia Alshanetsky, one of the foremost experts on PHP security in the world, phparchitect’s Guide to PHP Security focuses on providing you with all the tools and knowledge you need to both secure your existing applications and writing new systems with security in mind. This book gives you a step-by-step guide to each security-related topic, providing you with real-world examples of proper coding practices and their implementation in PHP in an accurate, concise and complete way. Provides techniques applicable to any version of PHP, including 4.x and 5.x Includes a step-by-step guide to securing your applications Includes a comprehensive coverage of security design Teaches you how to defend yourself from hackers Shows you how to distract hackers with a “tar pit” to help you fend off potential attacks.

Adobe Creative Suite Keyboard Shortcuts



This portable how-to guide provides you with that quick on-the-job tutorial that will save you time, simplify your keystrokes, and reduce mouse stress, leading to increased efficiency while working in the entire Adobe Creative Suite including Acrobat, Photoshop, and Illustrator. Author, Hart-Davis, not only guides you through inbuilt keyboard shortcuts, but also teaches how to customize shortcuts using custom utilities.
From the Back CoverUnlock the power of your keyboard Save time and effort while boosting your productivity and simplifying your work with the help of this handy guide. Inside, you’ll learn how to use the hundreds of keyboard shortcuts built into Adobe Creative Suite–from mainstream shortcuts for frequent operations to little-known time-savers that few users ever discover. You’ll also learn how to create your own custom shortcuts and configure your keyboard to suit your typing style.
Includes keyboard shortcuts for:* Photoshop* Illustrator* Acrobat* GoLive* InDesign
ABOUT THE AUTHOR: Guy Hart-Davis is the author or co-author of more than 20 computer books, including Mac OS X and Office v.X Keyboard Shortcuts, Windows XP and Office 2003 Keyboard Shortcuts, How to Do Everything with iLife ’04, and Microsoft Office 2003: The Complete Reference.

Photoshop Fine Arts Effects Cookbook


Photoshop Fine Arts Effects Cookbook
O'Reilly MediaFebruary 21, 2006ISBN-13: 978-0596100629176 PagesCHM39.21MBBook DescriptionHow would you like to create your own impressionist landscape, a van Gogh still life, or a surrealist Salvador Dali dream world? Or perhaps a classic Ansel Adams photograph of Yosemite or an authentic-looking 19th century Daguerrotype? You can do all of that and more with Photoshop Fine Art Effects Cookbook.The book tells you all you need to know to turn your original digital photographs into images that mimic the styles of great photographers and painters. From advice on how to develop an eye for appropriate subject matter to 62 detailed recipes that demonstrate exactly how to create an "original" van Gogh, Vermeer, Edward Weston, or Andy Warhol (among others), this book is an authentic guide to understanding and simulating the work of great artists-and a whole lot of fun.* Analyzing the styles of great artists: format, composition, angles of view, color palettes, and image textures* Shooting for digital manipulation, working non-destructively, making your own brushes and patterns* Creating Daguerrotypes, cyanotypes, stop-motion photographs, cross-processed images, Polaroid transfers, and infrared effects* Mimicking photographic styles from the pre-Raphaelites and the Naturalists to Jerry Uelsmann and David Hockney* Exploring painting and printmaking techniques from Rembrandt to Warhol: Dutch portraits, 18th century landscape painting, Japanese woodblocks, Impressionism, Pointillism, Fauvism, Art Nouveau, Cubism, Futurism, Surrealism, and Pop ArtPacked with step-by-step instructions, an inspirational selection of full-color digital imagery, and authoritative information and advice, Photoshop Fine Art Effects Cookbook is the ultimate guide to creating convincing digital masterpieces in the styles of many of the world's greatest artists.

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UNIX system crash dump analysis


Designed as an introduction to UNIX system crash dump analysis, this is the first book to discuss in detail UNIX system panics, crashes and hangs, their causes, what to do when they occur, how to collect information about them, how to analyze that information, and how to get the problem resolved. KEY TOPICS: Part One covers theory and tools. Part Two looks inside UNIX, from the header files to hardware tape drives. Part Three provides actual case studies of software, hardware, data, and system fault problems. For systems and network administrators and technical support engineers responsible for maintaining UNIX computer systems and networks.
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Unix Backup & Recovery


Paperback: 730 pages
Publisher: O'Reilly Media; Bk&CD Rom edition
Language: English
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Windows XP Annoyances for Geeks


Windows XP Annoyances for Geeks by David A. Karp
Paperback: 637 pages
Publisher: O'Reilly Media; 2 edition (November 16, 2004)
Language: English
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Data Structures and Program Design in C++


In a surprisingly lively textbook-style treatment, Data Structures and Program Design in C++ delivers expertise and plenty of sample programs for the working C++ programmer or computer science student. While some books on data structures stress theory and mathematical concepts over real-world sample code, this guide illustrates its tour of data structures--such as stacks, lists, queues, trees, and graphs--with clear, engaging samples. Throughout, the authors make use of built-in C++ features (such as the Standard Template Library [STL] and templates) where appropriate. Early chapters use such interesting examples as Conway's Game of Life, chess and game programming, a simple calculator, and an airport simulation. Along the way, the reader will learn about lists, stacks, and queues. In later chapters, covering thornier topics such as sorting algorithms, trees, and graphs, the authors do not skimp on the mathematical underpinnings for measuring efficiency. Instead, they take extreme care to introduce everything required to understand such conventions as the "Big O" notation and principles of logarithms. The book closes with a case study that combines several data structures and strategies. (The example, a Polish notation expression parser, is a difficult and common real-world sample.)

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The Art of C++


Take your C++ skills to the next level with help from programming guru Herb Schildt. In this unique volume, Herb unlocks the secrets that professional programmers use to create world-class software. In the process, he explores the power, elegance, and artistry of C++. Inside, Herb applies C++ to a wide variety of high-powered, practical applications, each focusing on a different aspect of the language. Examples range from a garbage collector subsystem and a thread control panel to AI-based searches and a custom STL container. Herb even develops a Mini C++ interpreter! You can use each application as-is or as a starting point for your own development. This is some of the most exciting C++ code found anywhere! Inside, you?ll:

  • Explore the power of C++
  • Create a garbage collector subsystem for memory management
  • Develop a thread control panel
  • Build a translator to extend the capabilities of C++
  • Develop a restartable Internet file downloader
  • Create a financial analysis library
  • Explore artificial intelligence with AI-based search techniques
  • Build a custom STL container
  • Develop a Mini C++ interpreter

Herb Schildt is the world?s number-one programming author. He is an authority on the C, C++, Java, and C# programming languages, and was a member of the ANSI/ISO committee that standardized C++. His programming books have sold more than three million copies worldwide and have been translated into all major foreign languages.

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Expert C Programming


This is a very different book on the C language! In an easy, conversational style, Peter van der Linden, of Sun's compiler and OS kernel group, presents dozens of astonishing examples drawn from practical experience, including:

  • Software that blew up the space probe to Venus
  • The C bug that shut down the entire AT&T phone system
  • C programmer job interview secrets
  • Why programmers can't tell Halloween from Christmas day
  • The C code for a complete BASIC interpreter

Expert C Programming reveals the coding techniques used by the best C programmers. It relates C to other languages, and includes an introduction to C++ that can be understood by an programmer without weeks of mind-bending study. Covering both the IBM PC and UNIX systems, it is an entertaining and educational romp through C showing how experts really use it. Expert C Programming is a must read for anyone who wants to learn more about the implementation, practical use, and folklore of C.

"Not just clearly written, but fun to read. The tone and style of this text should make this a popular book with professional programmers. However, the tone of this book will make it very popular with undergraduates. Appendix A alone would make the purchase of this book a must. It's filled with great advice."

?Professor Jack Beidler, Chairman, Department of Computer Science, University of Scranton

"So that's why extern char *cp isn't the same as extern char cp. I knew that it didn't work despite their superficial equivalence, but I didn't know why. I also love the job interview test questions on C."

?David S. Platt, Rolling Thunder Computing

"In Expert C Programming, Peter van der Linden combines C language expertise and a subtle sense of humor to deliver a C programming book that stands out from the pack. In a genre too often known for windy, lifeless prose, van der Linden's crisp language, tongue-in-cheek attitude, and real-world examples engage and instruct."

?John Barry, author of Sunburst, Technobabble, and other books


Practical Apache Struts 2 Web 2.0 Projects


Apache Struts has long provided Java developers with a powerful framework for building extensible, maintainable web applications. Yet the latest version 2 release takes developers̢۪ capabilities to the next level, having integrated Ajax support, the ability to easily integration with the Spring framework, and the ability to take full advantage of POJOs. Practical Apache Struts 2 Web 2.0 Projects shows you how to capitalize upon these new features to build next-generation web applications that both enthrall and empower your users.

  • Gain an in-depth understanding of the Struts framework, with special attention paid to key version 2 features.
  • Learn how to take advantage of Web 2.0 concepts alongside Struts 2 to build next-generation web sites.
  • Follow along with the introduction of important concepts and development techniques by way of a web site project closely resembling what you might encounter in any enterprise environment.

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Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)


Graphics and game developers must learn to program for mobility. This book will teach you how.

"This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come."
- Lincoln Wallen, CTO, Electronic Arts, Mobile

This book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science...The foundations of this book are clear, and the authors are extremely knowledgeable about the subject.
- Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University

"This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field."
- Sean Ellis, Consultant Graphics Engineer, ARM Ltd

The exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline.

Mobile 3D Graphics is about writing real-time 3D graphics applications for mobile devices. The programming interfaces explained and demonstrated in this must-have reference enable dynamic 3D media on cell phones, GPS systems, portable gaming consoles and media players.

The text begins by providing thorough coverage of background essentials, then presents detailed hands-on examples, including extensive working code in both of the dominant mobile APIs, OpenGL ES and M3G.

C/C++ and Java Developers, graphic artists, students, and enthusiasts would do well to have a programmable mobile phone on hand to try out the techniques described in this book.

The authors, industry experts who helped to develop the OpenGL ES and M3G standards, distill their years of accumulated knowledge within these pages, offering their insights into everything from sound mobile design principles and constraints, to efficient rendering, mixing 2D and 3D, lighting, texture mapping, skinning and morphing.

Along the way, readers will benefit from the hundreds of included tips, tricks and caveats.

*Written by key industry experts who helped develop the standards of the field

*Hands-on code examples are presented throughout the book, and are also offered on the companion website

*Provides examples in the two most popular programing interfaces, OpenGL ES and M3G

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GPS For Dummies



GPS For Dummies gives new meaning to finding yourself. In fact, with a GPS (global positioning system) receiver, you can determine precisely where you are anywhere on this planet. If you’re are planning on buying a GPS receiver or if you have one and want to get your money’s worth, this guide tells you what you need to know, including:

  • Basic GPS principles and concepts such as waypoints, routes, tracks, and coordinate systems
  • Recommended features for GPS receivers to be used in various types of activities, including hiking, mountain biking, cross country skiing, geocaching, hunting, ATVing, mapping, and more
  • How to do digital mapping on your computer, including software packages you can use to work with aerial photos, topographic maps, and road maps
  • The main providers of digital map data for the U.S. and their Web sites
  • The scoop on geocaching—a high-tech treasure hunt

Written by Joel McNamara, avid outdoorsman, adventure racer, search and rescue team member, and author of Secrets of Computer Espionage, GPS for Dummies is ideal for both ordinary travelers and exotic explorers. It covers a world of GPS info such as:
  • Choosing features for a GPS receiver, including the screen, an alarm, built-in maps, an electric compass, an altimeter, antennas, interface modes, and more
  • Systems for traveling on the main roads and systems for exploring off the beaten path
  • Using GPS with a PDA (personal digital assistant)
  • Computer requirements for different mapping choices
  • Topographic map software from Maptech, DeLorme, and National Geographic that’s for off-road use
  • Using Web-hosted mapping services, including street maps, topographic maps, aerial photos, and U.S. government-produced maps
  • Incorporating GPS receivers into outdoor workouts, with tips for specific sports including cycling, golf, rowing, and more

A companion Web site has links to all kinds of free maps and resources. So explore on your computer and then explore for real! With GPS for Dummies, you’ll find yourself having adventures!
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Digital Animation Bible: Creating Professional Animation with 3ds Max, Lightwave, and Maya (Paperback)



Digital animation has become essential part of commercials, corporate presentations, and filmmaking. Virtually every commercial on television, and most TV shows and films, use digital animation effects. Hugely reduced start up costs have resulted in small digital animation studios cropping up all over the country, and established video shops adding animation to their palettes. This is a one-stop resources for setting up and operating an animation studio - it deals with every basic digital animation technique in step by step methods, and covers each major software package available. It is designed to be a must-have resource for one of media's fastest growing markets.

From the Inside Flap
JOIN THE RANKS OF CREATIVE, HIGHLY PAID DIGITAL ANIMATORS!

MASTER DIGITAL ANIMATION — USING THE THREE HOTTEST PROGRAMS
Essential to today's commercials, feature films, games corporate presentations, and education digital animation is the hottest career prospect in the media creation business. In this new arena, creativity is king, not the size of your studio.

In the Digital Animation Bible, Videography and Digital Cinema magazine Contributing Editor George Avgerakis, a professional digital animator and videographer, gives you everything you need to get started, showing how any determined and creative reader can master this exciting new field by learning the fundamentals — and getting comfortable with any of the three leading software packages that form the common language of contemporary digital animation.

STEP BY STEP: HOW TO SET UP AND OPERATE YOUR OWN DIGITAL ANIMATION STUDIO

Digital Animation Bible:

* Helps you get your fist professional experience as an intern

* Provides essential information on choosing and using the right software, with dozens of hands-on examples

* Shows you how to put together a killer show reel

* Guides you into your first paying job, from interview to paycheck

* Shows you how to take a client from a need to a complete storyboard

* Helps you originate, define, and render unforgettable characters

* Facilitates your skill in lighting 3-D animations

* Prepares you for your new life as a professional digital animator or studio owner!

Everything you need is in this book, including a CD that allows access to FREE learning versions of 3ds max, Lightwave, Maya and other useful animation software!

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